Resident Evil Survivor 2 Code: Veronica: Difference between revisions
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{{info-stub}} | {{info-stub}} | ||
{{infobox | {{infobox | ||
|image = | |image = Resident_Evil_Survivor_2_Code_Veronica.jpg | ||
|caption = | |caption = Japanse Gunco cover | ||
|developer = | |developer = TOSE | ||
|genre = | |publisher = [[Capcom]] | ||
|gameinfo = | |genre = Action, Shooter | ||
| | |wikipedia = [http://en.wikipedia.org/wiki/Resident_Evil_Survivor_2_Code:_Veronica Link] | ||
| | |gameinfo = The second installment in the Gun Survivor series and sequel to Resident Evil Survivor. The game is adapted from Resident Evil Code: Veronica and features enemies and characters from the game.<br /> | ||
| | In the game, players assume control of either Claire Redfield or Steve Burnside in two distinct gameplay modes: dungeon and arcade. Both modes offer light-gun support, including the GunCon 2 from Namco, although the game can be played using the standard Dual Shock 2 controller as well. | ||
In arcade mode, the aim is simply to escape from Rockfort Island. The route is split into several stages, with completion of each sector dependent on finding a key and defeating the boss character lurking in the area. In addition to the bosses, players must face an assortment of enemies. The arcade mode also offers assistance via the partner system. This allows players to team up with a computer-controlled character to provide cover. If players choose to play as Claire, for example, their partner will be Steve. The game runs on a timer that counts down when an area is entered, and if time runs out, the Nemesis from Resident Evil 3: Nemesis will start pursuing the player and will quickly kill the characters if they don't hurry to an exit. | |||
|gamefaqslink = [http://www.gamefaqs.com/ps2/540785-resident-evil-survivor-2-code-veronica Link] | |||
|japan_rating = C | |||
|lightgun = 1 | |||
|japanese = SLPM-65059 & SLPM-65060 & SLPM-74409 & SLPM-61020 | |||
|english = SLES-50650 | |||
|widescreenpatch = 1 | |||
<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-50650 | |serialsPAL = SLES-50650 | ||
|CRCsPAL = B4162575 | |CRCsPAL = B4162575 | ||
|releasedatePAL = | |releasedatePAL = February 8, 2002 | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
Line 20: | Line 27: | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65060 | |serialsNTSCJ = SLPM-65060<br />SLPM-65059 <small>(w/ GunCon2)</small><br />SLPM-74409 <small>(PlayStation 2 the Best)</small><br />SLPM-61020 <small>(Trial)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = November 8, 2001<br />February 20, 2003 <small>(PlayStation 2 the Best)</small> | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
}} | }} | ||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | |||
{{TestingHeader|OS=Windows}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=? | |||
|CPU=Intel Pentium Dual-Core E2160 (2.4GHz) | |||
|GPU=Geforce 9600GT | |||
|Revision=0.9.8 | |||
|Graphics=GSDX r4600 | |||
|Sound= | |||
* SPU2-X r4600 | |||
* Lilypad r4510 | |||
|Comments=BIOS: USA v2.00, 60/60FPS, very fast even in slower computers. | |||
|Tester=Machina | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=1.1.0 r5766 | |||
|Graphics=GSdx 5764 SSE41 | |||
|Sound= | |||
*SPU2-X 5764 2.0.0 | |||
*LilyPad 5764 0.11.0 | |||
|Comments=Runs above full speed. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows | |||
|CPU=Intel Core i7-4820K CPU @ 3.70 GHz | |||
|GPU=GTX 780 Classified ACX | |||
|Revision=PCSX2 v.1.3.1 - Git - Rev. 0405 | |||
|Graphics=GSdx | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.11.0 | |||
|Comments=The XPad plugin does not work with this game, please use the Lilypad plugin. The game working fine and has constant 60 FPS. | |||
|Tester={{ForumUser|Cole}} | |||
}} | |||
{{TestingFooter}} | |||
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|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments=? | |||
|Tester=? | |||
}} | |||
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==Trivia== | |||
* Original names: '''ガンサバイバー2 バイオハザード コード:ベロニカ''' (SLPM-65060) & (SLPM-65059) & (SLPM-74409) | |||
* Also known as '''Gun Survivor 2: Biohazard - Code: Veronica''' (JP) | |||
<!-- Remove comment signs and add issues here --> | |||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | |||
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==Known Issues== | |||
{{Issue | |||
|IssueName= | |||
|IsFixed= | |||
|IssueLevel= | |||
|Description= | |||
|Workaround= | |||
}} | |||
--> | |||
==The gallery== | |||
<gallery> | |||
File:Resident_Evil_Survivor_2_Code_Veronica_Forum_1.jpg|Resident Evil Survivor 2 Code: Veronica (SLES 50650) | |||
</gallery> | |||
{{Resident Evil series}} | |||
{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Resident-Evil-Survivor-2-Code-Veronica-SLES-50650-E--28932 Resident Evil Survivor 2 - Code Veronica (SLES 50650) (E)] | |||
*[http://forums.pcsx2.net/Thread-Biohazard-Gun-Survivor-2-Code-Veronica-SLPM-65059-J Biohazard Gun Survivor 2 - Code Veronica (SLPM 65059) (J)]}} |
Latest revision as of 18:50, 22 October 2016
Developer(s): TOSE
Publisher(s): Capcom
Genre: Action, Shooter
Wikipedia: Link
Game description: The second installment in the Gun Survivor series and sequel to Resident Evil Survivor. The game is adapted from Resident Evil Code: Veronica and features enemies and characters from the game.
In the game, players assume control of either Claire Redfield or Steve Burnside in two distinct gameplay modes: dungeon and arcade. Both modes offer light-gun support, including the GunCon 2 from Namco, although the game can be played using the standard Dual Shock 2 controller as well.
In arcade mode, the aim is simply to escape from Rockfort Island. The route is split into several stages, with completion of each sector dependent on finding a key and defeating the boss character lurking in the area. In addition to the bosses, players must face an assortment of enemies. The arcade mode also offers assistance via the partner system. This allows players to team up with a computer-controlled character to provide cover. If players choose to play as Claire, for example, their partner will be Steve. The game runs on a timer that counts down when an area is entered, and if time runs out, the Nemesis from Resident Evil 3: Nemesis will start pursuing the player and will quickly kill the characters if they don't hurry to an exit.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v2.00, 60/60FPS, very fast even in slower computers. | Machina |
PAL | Windows |
|
1.1.0 r5766 | GSdx 5764 SSE41 |
|
Runs above full speed. | |
NTSC-J | Windows |
|
PCSX2 v.1.3.1 - Git - Rev. 0405 | GSdx |
|
The XPad plugin does not work with this game, please use the Lilypad plugin. The game working fine and has constant 60 FPS. |
Trivia
- Original names: ガンサバイバー2 バイオハザード コード:ベロニカ (SLPM-65060) & (SLPM-65059) & (SLPM-74409)
- Also known as Gun Survivor 2: Biohazard - Code: Veronica (JP)
The gallery
-
Resident Evil Survivor 2 Code: Veronica (SLES 50650)
|