Onimusha: Warlords: Difference between revisions
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|publisher = [[Capcom]] | |publisher = [[Capcom]] | ||
|genre = Action, Adventure, Horror | |genre = Action, Adventure, Horror | ||
|gameinfo = As power-hungry warlords battle one another for control of feudal Japan, a young princess is kidnapped. Now, one lone swordsman, Samanosuke, boldly volunteers to rescue | |gameinfo = As power-hungry warlords battle one another for control of feudal Japan, a young princess is kidnapped. Now, one lone swordsman, Samanosuke, boldly volunteers to rescue her. An entire legion of demon warriors stands between you and the princess so you'll need all your weapons and magic to break through. The world of Onimusha: Warlords comes alive with waterfalls, wind effects, insects and weather. But, in order to triumph, you must stay focused on your mission. | ||
|wikipedia = [http://en.wikipedia.org/wiki/Onimusha:_Warlords Link] | |wikipedia = [http://en.wikipedia.org/wiki/Onimusha:_Warlords Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/198238-onimusha-warlords Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/198238-onimusha-warlords Link] | ||
|reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2001/03/15/onimusha-warlords IGN]|8.9/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/onimusha-warlords Metacritic]|86/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/onimusha-warlords-review/1900-2694062/ GameSpot]|8.4/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_onimusha_ps2 Eurogamer]|8/10}} | |reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2001/03/15/onimusha-warlords IGN]|8.9/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/onimusha-warlords Metacritic]|86/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/onimusha-warlords-review/1900-2694062/ GameSpot]|8.4/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_onimusha_ps2 Eurogamer]|8/10}} | ||
|au_rating = MA | |||
|au_rating_text = Medium Level Animated Violence | |||
|japan_rating = C | |japan_rating = C | ||
|japan_rating_text = Crime, Violence | |japan_rating_text = Crime, Violence | ||
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Comments=USA v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Game works at max speed 60fps either in Gsdx Hardware mode or software mode., In Hardware mode chests and enemies could be seen through walls but in software mode everything work fine. | |Comments=USA v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Game works at max speed 60fps either in Gsdx Hardware mode or software mode., In Hardware mode chests and enemies could be seen through walls but in software mode everything work fine. | ||
|Tester={{ForumUser|Altomar}} | |Tester={{ForumUser|Altomar}} | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
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* LilyPad 0.12.1 | * LilyPad 0.12.1 | ||
|Comments=BIOS: USA 1.60, 60fps @ 3x Scaling, all characters have a transparency issue, the background can be seen through all characters, this is especially visible during cutscenes, nothing major, seems to work fine otherwise.** OpenGL Hardware, Resolution: 3x Native (~1080p), Enable FXAA. Speedhacks: EEC: 1 & VUCS: 0, mVU Flag, MTVU | |Comments=BIOS: USA 1.60, 60fps @ 3x Scaling, all characters have a transparency issue, the background can be seen through all characters, this is especially visible during cutscenes, nothing major, seems to work fine otherwise.** OpenGL Hardware, Resolution: 3x Native (~1080p), Enable FXAA. Speedhacks: EEC: 1 & VUCS: 0, mVU Flag, MTVU | ||
|Tester=NullNOVA | |Tester=NullNOVA | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
|Region=PAL-M3 | |Region=NTSC-U/PAL-M3 | ||
|OS=Windows 8.1, x64 | |OS=Windows 8.1, x64 | ||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
|GPU= | |GPU=PALIT GeForce GT 1030 @ 2 GB | ||
|Revision=v1.7.0-dev-1907 | |Revision=v1.7.0-dev-1907 | ||
<!-- | |||
* Speedhacks: | |||
** EEC: -2 & VUCS: 1, | |||
** INTC Spin Detection, | |||
** Wait Loop Detection, | |||
** mVU Flag. | |||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
<!-- | |||
* Renderer: Direct3D 11 and OpenGL (Hardware) | |||
* Native Resolution: 1920x1080 and 2560x1440 | |||
* Texture Filtering: Bilinear (Forced and PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* External Shader | |||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
*LilyPad | *LilyPad | ||
|Comments=Europe v02.00(14/06/2004), The game runs at full speed 1080p (HD) and 1440p (2K), with no brakes, bugs or freezes. There is of course braking in the videos in the gameplay of the game, but this does not greatly affect the game | |Comments=Europe v02.00(14/06/2004), The game runs at full speed 1080p (HD) and 1440p (2K), with no brakes, bugs or freezes. There is of course braking in the videos in the gameplay of the game, but this does not greatly affect the game. | ||
|Tester=Chern40+7 | |Tester=Chern40+7 | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Graphics=? | |Graphics=? | ||
|Sound=? | |Sound=? | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester=? | |Tester=? | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
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== Trivia == | == Trivia == | ||
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* Also known as '''Onimusha''' | * Also known as '''Onimusha''' | ||
* Software mode will look a lot clearer if you set the interlacing mode to weave tff during gameplay and to auto during FMVs. | * Software mode will look a lot clearer if you set the interlacing mode to weave tff during gameplay and to auto during FMVs. | ||
==Known Issues== | ==Known Issues== | ||
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|Workaround=Make sure your EE/IOP and VU Clamp modes are set to "Normal" and try again. (Thanks Ice Queen Zero) | |Workaround=Make sure your EE/IOP and VU Clamp modes are set to "Normal" and try again. (Thanks Ice Queen Zero) | ||
}} | }} | ||
== Screenshots == | == Screenshots == | ||
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Oni1-GP007.jpg | Oni1-GP007.jpg | ||
Oni1-GP008.jpg | Oni1-GP008.jpg | ||
Oni1-GP009.jpg | |||
Oni1-GP0010.jpg | |||
Onimusha_Warlords_Forum_1.jpg | Onimusha_Warlords_Forum_1.jpg | ||
Onimusha_Warlords_Forum_3.jpg | Onimusha_Warlords_Forum_3.jpg | ||
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Onimusha_Warlords_Forum_10.jpg | Onimusha_Warlords_Forum_10.jpg | ||
</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Onimusha-SLPM-65010-J--30459 Onimusha (SLPM 65010) (J)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Onimusha-Warlords-SLUS-20018-U--29406 Onimusha - Warlords (SLUS 20018) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Onimusha-Warlords-SLES-50247-E--30585 Onimusha - Warlords (SLES 50247) (E)]}} |