Shadow Man: 2econd Coming: Difference between revisions

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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.2564
|Revision=v1.7.2564
<spoiler show="Settings Emulator" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* '''Speedhacks:'''
* '''Speedhacks:'''
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** INTC Spin Detection  
** INTC Spin Detection  
** Wait Loop Detection
** Wait Loop Detection
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
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<small style="font-size:10px;">
<small style="font-size:10px;">
* Renderer: Vulkan
* Renderer: Vulkan
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* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
-->
|Sound=build-in
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Playable, when in the game, we fixed a very big problem with the textures and the character, the game can be safely played to the end. The game runs at 1440p (2K) 50-60 FPS, no freezes and bugs.
|Comments=Europe v02.00(14/06/2004), Playable, when in the game, we fixed a very big problem with the textures and the character, the game can be safely played to the end. The game runs at 1440p (2K) 50-60 FPS, no freezes and bugs.
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{{TestingFooter}}


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|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments={{TestPlaceholder}}
|Tester=?
}}
{{TestingFooter}}


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==Known Issues==
{{Issue
|IssueName=Corrupted textures in random places
|IsFixed=0
|IssueLevel=0
|Description=CDVD changes introduced in '''v1.7.5094''' caused a regression where some textures in random places will appear corrupted.
|Workaround=Use a version prior to '''v1.7.5094''' if you don't want to experience any texture corruption.
{{SpoilerTable|caption=Alternatively you can fix textures by patching game image directly in hex editor. Code for SLUS (US) version of game, but should be the same for other.|text=
<small><pre>
Find:
01 00 01 3C 21 08 22 00 C0 95 20 AC 01 00 01 3C 21 08 22 00 C4 95 20 AC 20 00 62 28 EB FF 40 14
40 11 03 00 44 03 00 0C 00 80 04 34 00 80 04 34 01 00 10 3C B0 9B 10 26 44 03 00 0C 00 00 02 AE
00 80 04 34 44 03 00 0C 04 00 02 AE 00 80 04 34 01 00 10 3C 48 A7 10 26 44 03 00 0C 00 00 02 AE
Replace with:
01 00 01 3C 21 08 22 00 C0 95 20 AC 01 00 01 3C 21 08 22 00 C4 95 20 AC 20 00 62 28 EB FF 40 14
40 11 03 00 44 03 00 0C 00 88 04 34 00 88 04 34 01 00 10 3C B0 9B 10 26 44 03 00 0C 00 00 02 AE
00 88 04 34 44 03 00 0C 04 00 02 AE 00 88 04 34 01 00 10 3C 48 A7 10 26 44 03 00 0C 00 00 02 AE
</pre></small>}}
}}


==Fixed Issues==
==Fixed Issues==
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|Workaround=
|Workaround=
Used to have minor corrupted textures on '''v1.7.0-dev-683-g4a90499ec''', now all textures display properly on the latest build.
Used to have minor corrupted textures on '''v1.7.0-dev-683-g4a90499ec''', now all textures display properly on the latest build.
<spoiler show="Alternatively you can fix textures by patching game image directly in hex editor. Code for SLUS (US) version of game, but should be the same for others." hide="Hide">
{{SpoilerTable|caption=Alternatively you can fix textures by patching game image directly in hex editor. Code for SLUS (US) version of game, but should be the same for other.|text=
<small><pre>
<small><pre>
Find:
Find:
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40 11 03 00 44 03 00 0C 00 88 04 34 00 88 04 34 01 00 10 3C B0 9B 10 26 44 03 00 0C 00 00 02 AE
40 11 03 00 44 03 00 0C 00 88 04 34 00 88 04 34 01 00 10 3C B0 9B 10 26 44 03 00 0C 00 00 02 AE
00 88 04 34 44 03 00 0C 04 00 02 AE 00 88 04 34 01 00 10 3C 48 A7 10 26 44 03 00 0C 00 00 02 AE
00 88 04 34 44 03 00 0C 04 00 02 AE 00 88 04 34 01 00 10 3C 48 A7 10 26 44 03 00 0C 00 00 02 AE
</pre></small></spoiler>
</pre></small>}}
}}
}}
{{Issue
{{Issue
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|Description=The game will always freeze in a specific spot during the cutscene preceeding the Isle of the Dead boss battle.
|Description=The game will always freeze in a specific spot during the cutscene preceeding the Isle of the Dead boss battle.
|Workaround=Fixed with the Automatic Gamefixes in '''v1.7.2090''' or else Enable the EE Timing Hack.
|Workaround=Fixed with the Automatic Gamefixes in '''v1.7.2090''' or else Enable the EE Timing Hack.
}}
{{Issue
|IssueName=Corrupted textures in random places
|IsFixed=0
|IssueLevel=0
|Description=CDVD changes introduced in '''v1.7.5094''' caused a regression where some textures in random places will appear corrupted.
|Workaround=Use a version prior to '''v1.7.5094''' if you don't want to experience any texture corruption.
}}
}}


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Shadow_Man_2econd_Coming-chern40+7(3).jpg|v1.7.0 dev-2002, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
Shadow_Man_2econd_Coming-chern40+7(3).jpg|v1.7.0 dev-2002, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
</gallery>
</gallery>


== Gameplay Videos ==
== Gameplay Videos ==
* [https://www.youtube.com/watch?v=WNlGkIOtYBk Gameplay footage]
* [https://www.youtube.com/watch?v=WNlGkIOtYBk Gameplay footage]
* [https://www.youtube.com/watch?v=RFxDZUq45eE Gameplay footage #2]
* [https://www.youtube.com/watch?v=RFxDZUq45eE Gameplay footage #2]


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Shadow-Man-2econd-Coming-SLES-50446-E--29353 Shadow Man - 2econd Coming (SLES 50446) (E)]
*[http://forums.pcsx2.net/Thread-Shadow-Man-2econd-Coming-SLES-50446-E--29353 Shadow Man - 2econd Coming (SLES 50446) (E)]
*[http://forums.pcsx2.net/Thread-Shadow-Man-2econd-Coming-SLUS-20413-U--29639 Shadow Man - 2econd Coming (SLUS 20413) (U)]}}
*[http://forums.pcsx2.net/Thread-Shadow-Man-2econd-Coming-SLUS-20413-U--29639 Shadow Man - 2econd Coming (SLUS 20413) (U)]}}
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