Ratchet: Deadlocked: Difference between revisions
m
no edit summary
(Created issue for SW mips.) |
Karasuhebi (talk | contribs) mNo edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 225: | Line 225: | ||
|OS=Manjaro | |OS=Manjaro | ||
|CPU=Ryzen 7 5800X | |CPU=Ryzen 7 5800X | ||
|GPU=GTX 1070 | |GPU=NVIDIA GeForce GTX 1070 | ||
|Revision=v1.7.5660 | |Revision=v1.7.5660 | ||
|Graphics=Default | |Graphics=Default | ||
Line 285: | Line 285: | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=World geometry and some models will vanish after pausing the game or opening a vendor. | |Description=World geometry and some models will vanish after pausing the game or opening a vendor. | ||
|Workaround=Fixed on later Nightly versions of PCSX2 | |Workaround=Fixed on later Nightly versions of PCSX2. On older versions, like 1.6: Go to Config > Video (GS) > Plugin Settings, check the "HW Hacks" checkbox, then enter "Advanced Settings and Hacks". Check the "Fast Texture Invalidation" checkbox. The issue will be fixed after rebooting the game. | ||
|LastTestedOn=v1.7.4726 | |LastTestedOn=v1.7.4726 | ||
}} | }} |