Gradius V: Difference between revisions

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|genre            = Action, Shoot'em up
|genre            = Action, Shoot'em up
|wikipedia        = [https://en.wikipedia.org/wiki/Gradius_V Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Gradius_V Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/589460-gradius-v Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/589460-gradius-v Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/gradius-v Metacritic]|82/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/gradius-v Metacritic]|82/100}}
|gameinfo          = Based on the 1980s arcade and console game, Gradius V features the classic side-scrolling shooting gameplay with all-new elements, including new option controls, levels, weapons, and missions. You'll have access to a variety of upgradable power-ups that help you fight through seven expansive levels. For the first time in the Gradius series, you can play simultaneously with a friend and then check the Internet Ranking System to see if you've made the high-score list.<br />
|gameinfo          = Based on the 1980s arcade and console game, Gradius V features the classic side-scrolling shooting gameplay with all-new elements, including new option controls, levels, weapons, and missions. You'll have access to a variety of upgradable power-ups that help you fight through seven expansive levels. For the first time in the Gradius series, you can play simultaneously with a friend and then check the Internet Ranking System to see if you've made the high-score list.<br />
The game is set predominantly in outer space where players control a fictional spacecraft called Vic Viper through a continuously scrolling background depicting the territories of Bacterian—an evil empire which serves as the player's enemy
The game is set predominantly in outer space where players control a fictional spacecraft called Vic Viper through a continuously scrolling background depicting the territories of Bacterian—an evil empire which serves as the player's enemy
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-62462<br />VW176-J1<br />SLKA-15032<br />SLPM-62621 <small>(Konami the Best)</small><br />VW176-J2 <small>(Konami the Best)</small><br />NPJD-00088 <small>(PS2 Classics)</small><br />SLPM-60247 <small>(Trial)</small>
|serialsNTSCJ      = SLPM-62462<br />VW176-J1<br />SLKA-15032 <small>(Korea)</small><br />SLPM-62621 <small>(Konami the Best)</small><br />VW176-J2 <small>(Konami the Best)</small><br />NPJD-00088 <small>(PS2 Classics)</small><br />SLPM-60247 <small>(Trial)</small>
|CRCsNTSCJ        = B3F78DFA
|CRCsNTSCJ        = B3F78DFA
|releasedateNTSCJ  = July 22, 2004<br />May 26, 2005 <small>(Konami the Best)</small><br />April 15, 2015 <small>(PS2 Classics)</small>
|releasedateNTSCJ  = July 22, 2004 <small>(Japan, Korea)</small><br />May 26, 2005 <small>(Konami the Best)</small><br />April 15, 2015 <small>(PS2 Classics)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
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*16GB (2x8GB) DDR3-1866 G.SKILL
*16GB (2x8GB) DDR3-1866 G.SKILL
|Revision=1.5.0-dev-1744-g8fecd35
|Revision=1.5.0-dev-1744-g8fecd35
<spoiler show="Setting:" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** EEC: 0 & VUCS: 0
** EEC: 0 & VUCS: 0
** mVU Flag: ON
** mVU Flag: ON
** MTVU: OFF
** MTVU: OFF
</spoiler>
-->
|Graphics=GSdx 1.1.0 AVX2
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 5x Native
* Internal Resolution: 5x Native
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* '''Shader Configuration:'''
* '''Shader Configuration:'''
** Enable FXAA: ON
** Enable FXAA: ON
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
<spoiler show="Settings" hide="Hide">
<!--
* Module: XAudio 2.7
* Module: XAudio 2.7
* Latency: 100ms
* Latency: 100ms
* Sync Mode: TimeStretch
* Sync Mode: TimeStretch
</spoiler>
-->
* LilyPad 0.12.0
* LilyPad 0.12.0
|Comments=BIOS: USA 2.30, This game works great. Minor texture glitches during cutscenes in some stages, but hardly worth mentioning. Can't say I noticed the slowdowns during boss fights personally myself... Perhaps the performance has gotten better for this game in the more recent revisions of PCSX2, or it's simply related to the hardware of each tester. MTVU hack still causes the game to not boot, so I had to turn that off while playing.
|Comments=BIOS: USA 2.30, This game works great. Minor texture glitches during cutscenes in some stages, but hardly worth mentioning. Can't say I noticed the slowdowns during boss fights personally myself... Perhaps the performance has gotten better for this game in the more recent revisions of PCSX2, or it's simply related to the hardware of each tester. MTVU hack still causes the game to not boot, so I had to turn that off while playing.
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{{Issue
{{Issue
|IssueName=Garbled images during cutscene on Stage 2
|IssueName=Garbled images during cutscene on Stage 2
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=On Stage 2, during the cutscene with Future Vic Viper, there are garbled images everywhere on the screen and they keep popping until the cutscene is done playing.
|Description=On Stage 2, during the cutscene with Future Vic Viper, there are garbled images everywhere on the screen and they keep popping until the cutscene is done playing.
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{{Issue
{{Issue
|IssueName=Game does not boot
|IssueName=Game does not boot
|IsFixed=0
|IsFixed=1
|IssueLevel=-1
|IssueLevel=-1
|Description=Game is stuck on a black screen after booting the game.
|Description=Game is stuck on a black screen after booting the game.
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== Gameplay Screenshots ==
== Gameplay Screenshots ==
<spoiler show="Show images" hide="Hide images">
{{SpoilerTable|caption=Show images|text=
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
Gradius V - 001.png
Gradius V - 001.png
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Gradius V - Glitched textures.png|<center><small>Glitched textures during cutscene.</small></center>
Gradius V - Glitched textures.png|<center><small>Glitched textures during cutscene.</small></center>
</gallery>
</gallery>
</spoiler>
}}




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