Resident Evil 4: Difference between revisions
mNo edit summary |
m (1 revision imported) |
||
(20 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{infobox | {{infobox | ||
|image = Resident Evil 4 (NTSC-U).jpg | |image = Resident Evil 4 (NTSC-U).jpg | ||
|caption = NTSC- | |caption = NTSC-J cover | ||
|developer = Capcom | |developer = Capcom | ||
|publisher = [[Capcom]] | |publisher = [[Capcom]] | ||
Line 79: | Line 79: | ||
|GPU=ATI Radeon HD 5850 | |GPU=ATI Radeon HD 5850 | ||
|Revision=0.9.9 (r5128) | |Revision=0.9.9 (r5128) | ||
< | <!-- | ||
* Automatic Gamefixes: Enabled | * Automatic Gamefixes: Enabled | ||
* Speedhacks: | * Speedhacks: | ||
Line 86: | Line 86: | ||
** mVU Flag Hack: Enabled | ** mVU Flag Hack: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics=GSdx 0.1.16 (r5133) | |Graphics=GSdx 0.1.16 (r5133) | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Internal Resolution: 5x Native | * Internal Resolution: 5x Native | ||
Line 94: | Line 94: | ||
* Configure Hacks: | * Configure Hacks: | ||
** Half-pixel Offset: Enabled | ** Half-pixel Offset: Enabled | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 (r5112) | * SPU2-X 2.0.0 (r5112) | ||
Line 136: | Line 136: | ||
|GPU=NVIDIA GeForce GTX 780 | |GPU=NVIDIA GeForce GTX 780 | ||
|Revision=1.1.0 (r5764) | |Revision=1.1.0 (r5764) | ||
< | <!-- | ||
* EE/IOP: | * EE/IOP: | ||
** Clamping mode: Normal | ** Clamping mode: Normal | ||
Line 148: | Line 148: | ||
** mVU Flag Hack: Enabled | ** mVU Flag Hack: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Interlacing: Auto | * Interlacing: Auto | ||
Line 161: | Line 161: | ||
** FXAA: Enabled | ** FXAA: Enabled | ||
** Shadeboost: Enabled | ** Shadeboost: Enabled | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
Line 175: | Line 175: | ||
|GPU=AMD Radeon HD 5850 @ 1024 MB | |GPU=AMD Radeon HD 5850 @ 1024 MB | ||
|Revision=1.3.0 (git 14-Jun-2014) | |Revision=1.3.0 (git 14-Jun-2014) | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** INTC Spin Detection: Enabled | ** INTC Spin Detection: Enabled | ||
Line 181: | Line 181: | ||
** mVU Flag Hack: Enabled | ** mVU Flag Hack: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics=GSdx 0.1.16 SSE41 | |Graphics=GSdx 0.1.16 SSE41 | ||
|Sound= | |Sound= | ||
Line 196: | Line 196: | ||
|GPU=AMD Radeon HD 7850 | |GPU=AMD Radeon HD 7850 | ||
|Revision=1.3.1 (git r10) | |Revision=1.3.1 (git r10) | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** EE Cyclerate: 1 | ** EE Cyclerate: 1 | ||
Line 202: | Line 202: | ||
** mVU Flag Hack: Enabled | ** mVU Flag Hack: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics=GSdx 0.1.16 SSE4 | |Graphics=GSdx 0.1.16 SSE4 | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Custom Resolution: 2560x1440 | * Custom Resolution: 2560x1440 | ||
* Shader Configuration: | * Shader Configuration: | ||
** FXAA: Enabled | ** FXAA: Enabled | ||
--> | |||
|Sound= | |Sound= | ||
< | <!-- | ||
* Module: XAudio2 | * Module: XAudio2 | ||
* Latency: 150ms | * Latency: 150ms | ||
* Synchronizing Mode: TimeStretch | * Synchronizing Mode: TimeStretch | ||
--> | |||
* LilyPad 0.11.0 | * LilyPad 0.11.0 | ||
|Comments=BIOS: USA 2.30, Perfect. No issues from start to finish. ASUS MAXIMUS VI HERO, 6GB DDR3-1333. | |Comments=BIOS: USA 2.30, Perfect. No issues from start to finish. ASUS MAXIMUS VI HERO, 6GB DDR3-1333. | ||
Line 237: | Line 237: | ||
|Status=2 | |Status=2 | ||
|Region=PAL-M5 | |Region=PAL-M5 | ||
|OS=Windows | |OS=Windows 10 Home, x64 | ||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
|GPU=PALIT GeForce GT 1030 @ 2 GB | |GPU=PALIT GeForce GT 1030 @ 2 GB | ||
|Revision=v1.7. | |Revision=v1.7.2916 | ||
<!-- | |||
* '''Speedhacks:''' | * '''Speedhacks:''' | ||
** EE Cyclerate: -1 | ** EE Cyclerate: -1 | ||
** VU Cycle Stealing: 1 | ** VU Cycle Stealing: 1 | ||
** mVU Flag Hack: Enabled | ** mVU Flag Hack: Enabled | ||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Renderer: | * Renderer: OpenGL or Vulkan | ||
* Native Resolution: 2560x1440 and 2880x1620 | * Native Resolution: 2560x1440 and 2880x1620 | ||
* Texture Filtering: Bilinear (PS2) | * Texture Filtering: Bilinear (PS2) | ||
Line 257: | Line 257: | ||
* Date Accuracy: Fast (Default) | * Date Accuracy: Fast (Default) | ||
* Blending Accuracy: Basic (Recommended) | * Blending Accuracy: Basic (Recommended) | ||
* FXAA Shader | * FXAA Shader | ||
* External Shader | * External Shader | ||
* Widescreen patch | * Widescreen patch | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
* LilyPad | * LilyPad | ||
|Comments=Europe v02.00(14/06/2004), The game runs completely at 1440p (2K) 60 FPS, no lags, bugs or freezes | |Comments=Europe v02.00(14/06/2004), Perfect, The game runs completely at 1440p (2K) 60 FPS, no lags, bugs or freezes. | ||
|Tester= | |Tester={{ForumUser|Chern40_7}} | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
Line 294: | Line 292: | ||
* Also known as '''BioHazard 4''' (JP) | * Also known as '''BioHazard 4''' (JP) | ||
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. | * Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. | ||
* There is a fan-made [https://www.re4hd.com/?p=9421 Resident Evil 4 HD Project] which you can use to improve textures and models of the PC version of the game. | |||
==Fixed Issues== | ==Fixed Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Black Borders | ||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Constant black borders during gameplay regardless of aspect ratio. | |||
|Workaround=Enable "Screen Offsets" in the "Graphics" tab. | |||
}} | |||
{{Issue | |||
|IssueName=Constant Vibration | |||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
Line 307: | Line 315: | ||
|IssueName=Bad Rendering of Infrared Scope | |IssueName=Bad Rendering of Infrared Scope | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description=A pink texture will cover the whole infrared scope instead of | |Description=A pink texture will cover the whole infrared scope instead of thermal vision. | ||
|Workaround=Use the latest | |Workaround=Use the latest builds. Fixed as of v1.5.0 | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Floating | |IssueName=Floating Flame Sprites | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Objects containing fire sprites (e.g. torches) will have additional sprites floating on the screen if the camera is moved when near them. | |Description=Objects containing fire sprites (e.g. torches) will have additional sprites floating on the screen if the camera is moved when near them. | ||
|Workaround=Use the latest | |Workaround=Use the latest builds. Fixed as of v1.5.0 | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Minor | |IssueName=Minor Lines Shading Bug | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=During gameplay line shading bugs appear in screen. | ||
|Workaround=Use the latest | |Workaround=Use the latest builds. Fixed as of v1.5.0 | ||
}} | }} | ||
Revision as of 10:33, 27 March 2024
Developer(s): Capcom
Publisher(s): Capcom
Genre: Action, Adventure, Horror
Wikipedia: Link
Game review links: IGN: 9.8/10, Metacritic: 96/100, GameSpot: 9.3/10, Eurogamer: 9/10
Game description: Resident Evil 4 marks a new chapter in the Resident Evil series. You'll rejoin Leon S. Kennedy six years after his first mission as a rookie cop from Resident Evil 2. Now a US agent, Leon is on a top secret mission to investigate the disappearance of the president's daughter. As Leon, you must make your way to a mysterious location in Europe, where new enemies await. Take them down by using enhanced aim-and-shoot features and a new action button.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.8 (r4600) | GSdx 0.1.16 (r4643) |
|
BIOS: scph70004, FPS: ~60, I've completed this game on PCSX2 with no problems. Seems very easy to run, looks brilliant at 6x scaling. | Lagahan |
NTSC-U(?) | ? |
|
0.9.9 (r5128) | GSdx 0.1.16 (r5133) |
|
BIOS: scph70004, 60/60FPS, perfect with 5x resolution. Half-pixel offset fix image blur. | Heltonxl |
NTSC-U | Windows |
|
1.1.0 (r5492) | GSdx SSE41 (r5464) |
|
Runs at 200% speed. | |
NTSC-J | Windows |
|
1.1.0 (r5726) | GSdx SSE41 (r5726) |
|
Still playable. | |
NTSC-J | Windows |
|
1.1.0 (r5764) | GSdx |
|
Japan v01.70(06/02/2003), The game working fine and has constant 60 FPS even with 6x Scaling. | |
PAL | Windows |
|
1.3.0 (git 14-Jun-2014) | GSdx 0.1.16 SSE41 |
|
Europe v02.00(14/06/2004), Game works at full speed (60 FPS) in GSdx Hardware mode with custom resolution (1920x1080). In Hardware mode the Infrared Scope (thermal vision) you get at 5th chapter is broken. All you can see is purple. The only way to use it is by switching to software mode. | |
NTSC-U | Windows 7 Ultimate x64 (SP1) |
|
1.3.1 (git r10) | GSdx 0.1.16 SSE4 |
|
BIOS: USA 2.30, Perfect. No issues from start to finish. ASUS MAXIMUS VI HERO, 6GB DDR3-1333. | Ryudo |
NTSC-U | Windows 10 |
|
1.6.0 | GSdx 1.2.0 |
|
BIOS: USA 1.60. Runs at 60 fps at all times at 4x resolution. Game freezes every minute or two and at every cutscene for about 3-5 seconds on PCSX2 1.6.0 no matter what settings are set. | Phiftyopz |
PAL-M5 | Windows 10 Home, x64 |
|
v1.7.2916 | GSdx |
|
Europe v02.00(14/06/2004), Perfect, The game runs completely at 1440p (2K) 60 FPS, no lags, bugs or freezes. |
Trivia
- Original names: バイオハザード4 (SLPM-66213) & (SLPM-74262) & (SLPM-74288), 레지던트 이블 4 (SCKA-20089), 바이오하자드 4 (SLKA-25410)
- Also known as BioHazard 4 (JP)
- Access the Progressive Scan menu by holding the cross and triangle keys together when the game boots up.
- There is a fan-made Resident Evil 4 HD Project which you can use to improve textures and models of the PC version of the game.
Fixed Issues
Black Borders
- Status: Fixed
- Type: Minor
- Description: Constant black borders during gameplay regardless of aspect ratio.
- Workaround: Update to the latest nightly version of PCSX2.
Constant Vibration
- Status: Fixed
- Type: Minor
- Description: Force feedback constantly vibrates in menus and cutscenes.
- Workaround: Update to the latest nightly version of PCSX2.
Bad Rendering of Infrared Scope
- Status: Fixed
- Type: Major
- Description: A pink texture will cover the whole infrared scope instead of thermal vision.
- Workaround: Update to the latest nightly version of PCSX2.
Floating Flame Sprites
- Status: Fixed
- Type: Minor
- Description: Objects containing fire sprites (e.g. torches) will have additional sprites floating on the screen if the camera is moved when near them.
- Workaround: Update to the latest nightly version of PCSX2.
Minor Lines Shading Bug
- Status: Fixed
- Type: Minor
- Description: During gameplay line shading bugs appear in screen.
- Workaround: Update to the latest nightly version of PCSX2.
The gallery
-
v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
-
v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
-
v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
-
Resident Evil 4 (SLES 53702)
-
Resident Evil 4 (SLES 53702)
-
Resident Evil 4 (SLES 53702)
-
Resident Evil 4 (SLPM 66213)
-
Resident Evil 4 (SLES 53702)
-
Resident Evil 4 (SLPM 66213)
-
Resident Evil 4 (SLPM 66213)
|
- Games rated D in Japan
- Games rated M in North America
- Games rated 18+ in Europe
- Games rated MA in Australia
- Games rated 18 in Korea
- Games with widescreen support
- Games with progressive support
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games with Korean language
- Games
- Playable games
- Action
- Adventure
- Horror
- Games by Capcom