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|Comments=Do not use MTVU for this game. It will cause the game to hang/crash after the PS2 logo flashes in. Otherwise, the game has run at a constant 60 FPS without any other issues. | |Comments=Do not use MTVU for this game. It will cause the game to hang/crash after the PS2 logo flashes in. Otherwise, the game has run at a constant 60 FPS without any other issues. | ||
|Tester=Zanzkebar | |Tester=Zanzkebar | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region= | |||
NTSC-U | |||
|OS=Windows 10 x64 | |||
|CPU=Intel Core i5-6200U @ 2.30GHz 8gb RAM | |||
|GPU=Intel(R) HD Graphics 520 | |||
|Revision= | |||
*v1.5.0 (dev-2174-g9c8a48f38) | |||
*v1.7.0 - dev-138-gd1af8cd80 | |||
<!-- | |||
* Speedhacks: | |||
** EE Cyclerate: 0 | |||
** VU Cycle Stealing: 3 | |||
* Other hacks : | |||
** INTC: Unchecked | |||
** LOOP: Checked | |||
* VU hacks: | |||
** mVU: Checked | |||
** mtVU: Unchecked | |||
--> | |||
|Graphics= | |||
GSDX32-SSE2 | |||
*v1.5 2174 | |||
<!-- | |||
* Renderer: Direct3Dx11 (Hardware) | |||
** All checkbox disable | |||
**Resolution : Native | |||
** Anisotropic Filtering and Mipmapping : OFF | |||
** CRC HACK LEVEL : Automatic | |||
* Shader Configuration | |||
** All checkbox : Disabled. | |||
--> | |||
GSDX32-SSE4 | |||
*v1.7. 138 | |||
<!-- | |||
* Texture Filtering: Nearest | |||
* Renderer: Direct3Dx11 (Hardware) | |||
** 8-Bits : Checked | |||
** Resolution : Native | |||
** Anisotropic; DATE; Blending : OFF | |||
** Mipmapping : Automatic | |||
** CRC : Automatic | |||
** HW HACKS: Unchecked | |||
* Shader Configuration | |||
** Texture Filtering : Checked | |||
** FXAA: Unchecked | |||
--> | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments= Playing on a Low end notebook. Menus, Cut-Scenes and Gameplay in gerenal are capped at 60 FPs. NO glitches found. | |||
*NOTE* | |||
Playing with 2 + players don't impact in the performance at all. | |||
*V.1.5. 2174* | |||
You might suffer from sightly frame rate drops when too many enemies/npcs/ are gathered in the screen. Most of time Unnoticeable. | |||
*V.1.7. 138* | |||
Better build version, no frame rate drops detected. | |||
|Tester=Catlovus20 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |