Summer Heat Beach Volleyball

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Summer Heat Beach Volleyball

Game general and emulation properties:
ESRB rating: T (Suggestive Themes)
PEGI rating: 3+
GRB rating: 15
Game supports multi-tap
Widescreen patch available
Supports up to four local players
Languages supported:
English: SLES-51778 & SLUS-20634
German: SLES-51778
French: SLES-51778
Spanish: SLES-51778
Italian: SLES-51778
Korean: SLKA-25210
Region NTSC-U:
Serial numbers: SLUS-20634
Release date: July 1, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51778
Release date: July 4, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLKA-25210
Release date: August 23, 2004 (Korea)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Acclaim Studios Cheltenham
Publisher(s): Acclaim
Genre: Sports
Wikipedia: Link
Game review links: Metacritic65/100
Game description: The only beach volleyball game available for the PlayStation 2, Summer Heat Beach Volleyball takes you on a journey to the world's hottest summer spots to face off in fast-paced two-on-two arcade action. Select from fourteen beautiful characters, each with player-specific attributes and abilities, and then play in twelve different locations around the world, including Venice Beach Stadium and Silver Sands Beach. Earn special moves, spikes, speed-ups, and unlock characters and hidden features on your way to becoming the best player on the sand. Summer Heat Beach Volleyball serves up a dose of sun, fun, and sand right into your living room.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Core i7 920 @ 4.0ghz
  • AMD Radeon HD 5770x2 (CrossfireX)
0.9.8 (r4600) GSdx D3D11 r4600 SPU2-X r4600 Works perfectly and stable all the time, not found graphical issues or sound bugs so far. Is a bit demanding with high scaling (here more than x4 the FPS start to drop) H3llRaiser
PAL Windows XP (SP3)
  • Intel Core2 Quad Q9650 @ 3.00 GHz
  • NVIDIA GeForce GTX 560
v1.5.0 (dev-2016-03-16)

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • EE Cyclerate: 0
    • VU Cycle Stealing: 2
    • Enable INTC Spin Detection
    • Enable Wait Loop Detection
    • mVU Flag Hack: Enabled
    • MTVU: Enabled

</spoiler>

GSdx SSE4 (2016-03-16)

<spoiler show="Settings" hide="Hide">

  • Interlacing: Auto
  • Internal Resolution: Custom (1920x1080)
  • Texture Filtering: Bilinear (Forced)
  • Allow 8-Bit Textures: Enabled
  • CRC Hack Level: Full
  • Logarithmic Z: Enabled

</spoiler>

  • SPU2-X (2015-12-31)
  • ?
Very good performance. Most of the time, FPS stays on 50, but may occasionally drop between 46–49. Using "Allow 8-Bit Textures"-setting is not necessary, but if it's "Enabled", the game runs at full speed all the time. Never go higher than "0" with "EE Cyclerate", otherwise the videos will have performance issues. Enabling "Logarithmic Z" will remove all of the glitches from the game. Titus03


Trivia

  • Original names: 섬머히트 비치발리볼 (SLKA-25210)


The gallery

Public compatibility forum links