F1 2002

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F1 2002
F1 2002 (PAL).jpg
F1 2002 PAL Cover
Game general and emulation properties:
ESRB rating: E
Game supports multi-tap
Supports up to four local players
Languages supported:
English: SLES-50874 & SLUS-20455
Japanese: SLPS-20199
German: SLES-50874 & SLUS-20455
French: SLES-50874 & SLUS-20455
Dutch: SLES-50874
Italian: SLES-50875
Korean: SLPM-64533
Region NTSC-U:
Serial numbers: SLUS-20455
Release date: June 17, 2002
Windows Status: Ingame
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50874 (PAL-E)
SLES-50875 (PAL-I)
Release date: June 7, 2002
CRCs: A0ED2D23
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPS-20199
SLPM-64533
Release date: June 6, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Visual Sciences
Publisher(s): Electronic Arts (JP, EU), EA Sports (US)
Genre: Racing
Wikipedia: Link
Game review links: IGN7.6/10, Metacritic81/100
Game description: Kick off a brand-new season of racing with all the speed, glamour, and rivalry of Formula One. Officially licensed from the Formula One Administration Limited, F1 2002 features real drivers, teams, cars, and tracks from the 2002 FIA Formula One World Championship. Join new teams--Toyota and Renault--and complete all-new challenges that test your driving skills. The higher you place in each race, the more points you receive, and the closer you are to the Constructor's Cup.
Formula One 2002 is the second Formula One video game released by Sony Computer Entertainment Europe, in November 2002. The game is based on the actual early 2002 season. The game includes the new Hockenheim circuit, the revised Nürburgring track, and the Renault and Toyota teams. The graphics are similar to THQ's MotoGP 2.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7 Ultimate x64 (SP1)
  • ASUS MAXIMUS VI HERO
  • Intel Core i5-4670k @ 3.4 GHz
  • Radeon HD 7850
  • 6GB DDR3-1333
  • 1.3.1-182 (GIT)

  • Speedhacks:
    • EEC: 1 & VUCS: 0
    • mVU Flag: ON
    • MTVU: ON

  • GSdx 0.1.16 SSE4
    • D3D11 Hardware
    • Resolution: 2560x1440
    • Enable FXAA: ON
    • FPS: 60/60
  • SPU2-X 1.3.1-182
    • Module: XAudio2
    • Latency: 150ms
    • Sync Mode: TimeStretch
  • LilyPad 0.11.0
BIOS: USA 2.30, The FMV that plays at the start of the game is completely distorted in both hardware and software modes of GSdx. Upon reaching the menu screen the game gets stuck with a 'No Controller in Controller Port 1' error message. Unplayable for now. Ryudo



Known Issues

Controller not being detected.

  • Status: Fixed
  • Type: Major
  • Description: When the game reaches the main menu you get an error: 'No Controller in Controller Port 1' causing you to get stuck here.
  • Workaround: A patch has been released for this issue.

FMVs not rendering correctly.

  • Status: Active
  • Type: Major
  • Description: The first FMV that plays at the beginning of the game does not render correctly in both hardware and software modes of GSdx.
  • Workaround: You can skip this particular FMV by pressing X. There is no other solution for this right now. Both hardware and software modes of GSdx have the problem.
Note: It is unknown if other FMVs also suffer from this issue, as it is impossible to play the game further than this FMV.
Public compatibility forum links