Batman: Vengeance

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Batman: Vengeance
Batman Vengeance.jpg
NTSC-U cover art
Game general and emulation properties:
ESRB rating: T (Violence)
PEGI rating: 12+
Languages supported:
English: SLES-50355 & SLUS-20226
German: SLES-50355
French: SLES-50355 & SLUS-20226
Spanish: SLES-50355
Dutch: SLES-50355
Italian: SLES-50355
Region NTSC-U:
Serial numbers: SLUS-20226
Release date: October 15, 2001
CRCs: 00200008
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50355
Release date: November 9, 2001
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Ubisoft
Publisher(s): Ubisoft
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN8/10, Metacritic68/100
Game description: After the Joker plummets to his death in an attempt to kill Batman, Gotham's criminals quickly escalate their schemes to gain power. Batman discovers subtle links in these seemingly unrelated crimes, but is forced undercover after being framed for an attack on Commissioner Gordon. Hunted by the police, the Dark Knight must pinpoint the unseen enemy weaving this sinister web - before Gotham City falls to a fiery demise.
It is based on the television series The New Batman Adventures.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
18 02 2013 1.1.0 r5565- GSdx 5559 SSE41 [12 02 2013]
  • SPU2-X 2.0.0 [12 02 2013]
  • LilyPad 0.11.0 [13 01 2013]
Runs above full speed.
NTSC-U Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5754- GSdx r5752 SSSE3
  • SPU2-X 2.0.0 r5733
  • LilyPad 0.11.0 r5403
Game works fine at a good speed., Vidoes are slow and choppy irrespective of settings.
NTSC-U Windows 7 64-Bit
  • Intel Core i7 2600k @ 3.4Ghz
  • Sapphire R9 290X 4GB
1.2.1 r5873 GSdx 10 (Hardware) 0.1.16 r5875
  • SPU2-X r5875
  • Lillypad 0.11.0 r5875
Game works well, however there are a few quirks. Immense audio and video stutter/lag during the pre-rendered cut scenes. Tried every option under the sun and was not able to reduce the stutter. Once in game, the game ran smoothly at 60FPs. Make sure to use hardware rendering, as software rendering produced slight graphical glitches in game.Successfully able to upscale to 1080P. NTSC-U 2.0 Bios was used. Zrooney



Known Issues

Pre-Rendered Cutscene Slow-Down

  • Status: Active
  • Type: Minor
  • Description: Cutscenes have extreme audio/visual stutter and lag. The cutscene will intermittently play smoothly for 1/2 or so, than stutter again.
  • Workaround: None that i have found. Just bear through it.
Public compatibility forum links