Armored Core: Nexus

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Armored Core: Nexus
NTSC-U Boxart
Game general and emulation properties:
CERO rating: C
ESRB rating: T (Fantasy Violence)
PEGI rating: 12+
GRB rating: ALL
Widescreen patch available
CPU intensive game
Supports up to two local players
Supported up to four LAN/online players
Languages supported:
English: SLES-82036 & SLES-82037 & SLUS-20986 & SLUS-21079
Japanese: SLPS-25338 & SLPS-25339 & SLPS-73202 & SLPS-73203
Korean: SLKA-25201 & SLKA-25202
Region NTSC-U:
Serial numbers: SLUS-20986 (Evolution Disc)
SLUS-21079 (Revolution Disc)
Release date: September 28, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-82036 (Disc 1)
SLES-82037 (Disc 2)
Release date: April 13, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPS-25338 (Disc 1)
SLPS-25339 (Disc 2)
SLPS-73202 (PlayStation 2 the Best)
SLPS-73203 (PlayStation 2 the Best)
SLKA-25201 (Evolution Disc)
SLKA-25202 (Revolution Disc)
Release date: March 18, 2004
August 5, 2004 (PlayStation 2 the Best)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): From Software
Publisher(s): From Software (JP), Agetec (US), Indie Games (EU)
Genre: Action
Wikipedia: Link
Game review links: Metacritic73/100
Game description: Set in a postmodern world of destructive environments and mercenary-for-hire missions, Armored Core: Nexus delivers robot action in customizable mechanical creations, fast-paced combat, and a dynamic mission system. The two-disc package includes both the new material from Nexus and revamped missions from previous installments in the Armored Core series; plus unlockable music, movies, and artwork. Now with 400 new robot parts, you can construct a variety of AC designs. Pit your mech against more than 40 opponents in single-player, or against three of your friends through iLINK or a local network.

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
  • Intel Pentium D CPU 2.80GHz
  • ATI Radeon HD 4770
0.9.6 r1888 GSdx 0.1.15
  • ZeroSPU2 0.4.6 r1455
  • LilyPad 0.10.0 svn r1853
BIOS: USA v02.00(14/06/2004). FPS in-game ~= 20-30(40%-45%) overclocked at 3.2GHz. Speedhack EE and VU maxed, all options checked in Speedhack, microVU, Frameskip
? ?
  • CORE I7 3770K
  • HD7970
1.1.0.r5423 GSdx 0.1.16
  • SPU-X r5430
  • LilyPad 0.11.0 svn r5403
HACKS: Default/recomended. 3x native res, Direct3d11, texture filtering and AA1, Plays perfectly until enemy Armored Cores appear then lags to near unplayable degree, even during cutscenes. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene. ?


  • Original names: アーマード・コア ~ネクサス~ (SLPS-25338), 아머드 코어 넥서스 (SLKA-25201) & (SLKA-25202)

Public compatibility forum links