Gran Turismo 4: Difference between revisions
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# To reduce VRAM spikes further, Nvidia users can Force Enable Sparse Texture in GSdx Advanced settings & hacks. OpenGL only. | # To reduce VRAM spikes further, Nvidia users can Force Enable Sparse Texture in GSdx Advanced settings & hacks. OpenGL only. | ||
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{{Issue | |||
|IssueName=Garbage on bottom and right screen edges | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Red and green garbage from the depth buffer renders through to the screen. | |||
|Workaround=Go to Config -> Emulation Settings -> GS Window and set Zoom to 100.20. | |||
}} | |||
== Fixed Issues == | |||
{{Issue | {{Issue | ||
|IssueName=Missing/flickering textures | |IssueName=Missing/flickering textures | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Missing ground textures and/or textures in the distance flicker. | |Description=Missing ground textures and/or textures in the distance flicker. | ||
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{{Issue | {{Issue | ||
|IssueName=Demo races do not work | |IssueName=Demo races do not work | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Demonstrations return back to the menu as soon as they start. | |Description=Demonstrations return back to the menu as soon as they start. | ||
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}} | }} | ||
{{Issue | {{Issue | ||
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|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set renderer to "OpenGL (Hardware)". Then set Blending Unity Accuracy to at least "High". | |Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set renderer to "OpenGL (Hardware)". Then set Blending Unity Accuracy to at least "High". | ||
}} | }} | ||
{{Issue | {{Issue |