Ratchet & Clank: Going Commando: Difference between revisions
Jump to navigation
Jump to search
no edit summary
mNo edit summary |
No edit summary |
||
Line 209: | Line 209: | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Ubuntu 17.10 x64 | ||
|CPU= | |CPU=Intel Core i7-7700K @ 4.20 GHz | ||
|GPU= | |GPU=EVGA GeForce GTX 1080 | ||
|Revision= | |Revision=1.5.0 | ||
|Graphics= | |Graphics=GSdx (GCC 7.2.0 SSE2/AVX) 1.1.0 [libGSdx] | ||
|Sound= | <spoiler show="Settings" hide="Hide"> | ||
|Comments= | * Renderer: OpenGL (Hardware) | ||
|Tester= | * Interlacing: Auto | ||
* Texture Filtering: Bilinear (PS2) | |||
* [x] Allow 8 bits textures | |||
* Internal Resolution: 8x | |||
* Anisotropic Filtering: 16x | |||
* Blending Unit Accuracy: Full | |||
* Automatic CRC Level: Partial | |||
* Mipmapping: Full | |||
</spoiler> | |||
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0] | |||
<spoiler show="Settings" hide="Hide"> | |||
* Interpolation: 4 - Catmull-Rom (PS2-like/slow) | |||
* Synchronization Mode: TimeStretch | |||
* Latency: 100ms | |||
</spoiler> | |||
|Comments=BIOS: Europe v2.20 | |||
The game runs smooth almost all the time. | |||
Sometimes the game slows down to 50% after a cutscene which is only fixable with a full restart of PCSX2. Saving and restoring the state does not work in this case, you have to load the save game after restart of PCSX2! | |||
|Tester=Programie | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||