PCSX2 Documentation/Compiling on Windows: Difference between revisions
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PCSX2 Documentation/Compiling on Windows (view source)
Revision as of 14:32, 17 January 2015
, 17 January 2015→Files Necessary from Build for PCSX2's Execution
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PCSX2 only requires a few files in order to execute. Other files are required in order for it to function as an emulator, such as the plug-in files, but in this section I am referring only to which files are required in order for PCSX2 to execute successfully without errors. | PCSX2 only requires a few files in order to execute. Other files are required in order for it to function as an emulator, such as the plug-in files, but in this section I am referring only to which files are required in order for PCSX2 to execute successfully without errors. | ||
Git Build Files. The current Git build requires the following files in order to execute: | |||
pcsx2.exe | pcsx2.exe | ||
w32pthreads.v3.dll | w32pthreads.v3.dll | ||
gnu_gettext.dll | gnu_gettext.dll | ||
If you will be using a debug build of | If you will be using a debug build of GSdx, the following additional file is necessary and must be put into your pcsx2\bin directory: | ||
glew32.dll | glew32.dll | ||
If you will be using a debug build of GSdx, the following additional file is necessary and must be put into your pcsx2\bin directory: | |||
If you will be using a debug build of | |||
glew32.dll | glew32.dll | ||