Soul Reaver 2: Difference between revisions
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Adjusted Issue descriptions and workarounds to add more detail to The unresolved MipMapping Issue and reflect fixes from the current 1.7 Nightly Builds
(→Known Issues: confirmed fixed on the discord. also, just because its not fixed on stable doesnt mean it isnt--new stables dont get released for years.) |
m (Adjusted Issue descriptions and workarounds to add more detail to The unresolved MipMapping Issue and reflect fixes from the current 1.7 Nightly Builds) |
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{{Issue | {{Issue | ||
|IssueName=Broken textures | |IssueName=Broken textures | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=In Hardware mode mipmapping issues cause several wall and character textures to appear distorted from a certain distance. | |Description=In Hardware mode mipmapping issues cause several wall and character textures to appear distorted from a certain distance. | ||
|Workaround=This can be resolved | |Workaround=This can be resolved by setting MipMapping to Basic or Full within the Graphics Settings [v1.5.0 and above], However using this workaround will cause textures to blur and flicker seemingly at random but this is a much better alternative than Having MipMapping Disabled | ||
}} | }} | ||
{{Issue | {{Issue | ||
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|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Transitioning from spectral realm to material realm can cause the audio to start glitching out at which point any cutscene will cause the game to freeze [https://forums.pcsx2.net/Thread-Bug-Report-Legacy-of-Kain-Soul-Reaver-2-PAL as reported here] | |Description=Transitioning from spectral realm to material realm can cause the audio to start glitching out at which point any cutscene will cause the game to freeze [https://forums.pcsx2.net/Thread-Bug-Report-Legacy-of-Kain-Soul-Reaver-2-PAL as reported here] | ||
|Workaround=Disabling Multi-Threaded microVU1 under speedhacks fixes the game freeze | |Workaround= For the 1.6.0 Stable Build Disabling Multi-Threaded microVU1 under speedhacks fixes the game freeze [This was seemingly completely Fixed in 1.7 upwards, See latest Dev/Nightly builds] | ||
}} | }} | ||