Ecco the Dolphin: Defender of the Future: Difference between revisions

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|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
|Revision=Nightly - v1.7.2133
<spoiler show="Settings Emulator" hide="Hide">
<spoiler show="Settings Emulator" hide="Hide">
* Speedhacks:  
* Speedhacks:  
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|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Renderer: Vulkan
* Native Resolution: 1920x1080 and 2560x1440
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced excluding sprite)
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* Mipmapping: Basic (Fast)
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*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=Europe v02.00(14/06/2004), The freeze problem remains the same, so I did the right thing to fix the freeze (see Known Issues). Runs at 1080p (HD) and 1440p (2K) 50-60 FPS, no freezes or bugs.
|Comments=Europe v02.00(14/06/2004), The game is fully fixed, the stuck on the first loading screen no longer occurs, thanks to '''Automatic fixes'''. Runs at 1080p (HD) and 1440p (2K) 55/60 FPS, no freezes or bugs.
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
ninja
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